In 2016, I had the exciting opportunity to design the front-end consumer experience for Tripcash’s mobile application. Working within a dynamic startup environment with a flat structure, I transformed a stakeholder’s vision into a tangible product, a defining experience that I truly cherished.
Tripcash serves as a mobile wallet and funds transfer platform, enabling users to easily fund their accounts, execute real-time currency exchanges, and withdraw cash through Visa, MasterCard, and UnionPay networks—all while benefiting from low fees and competitive spreads.
At its core, Tripcash addresses a fundamental challenge: providing fast access to funds regardless of location, without incurring exorbitant fees.
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Research
During the discovery phase, I facilitated initial conceptualization meetings with stakeholders to gather insights and align on project goals. This was followed by a series of collaborative workshops where ideas were brainstormed and refined our approach. I conducted competitive research and analysis to understand identify best practices.
The findings from this research were then used to inform user journey maps and personas that were created, which provided a clear representation of user behaviors, goals, and pain points.
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These tools were instrumental in understanding the user experience from multiple perspectives and ensured that our design decisions were grounded in real user needs.
Design
Following this, I created early wireframes to visualise the simplistic layout and functionality. These wireframes served as a foundation for iterative design discussions, allowing stakeholders to provide feedback and collaboratively refine the user interface before moving into more detailed design phases.
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Final Wireframes
The end result of our research and iterative design approach was a well-thought-out, data-driven mobile application design that effectively addressed user needs and business objectives. Unfortunately, I didn’t have the opportunity to see the project come to life, as the startup was unable to retain me following the completion of the final UX wireframes.
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